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Close range weapon capable of massive damage.



Capable of delivering massive firepower in a very short space of time. The shotgun is the perfect weapon for assault troops whether they are clearing buildings or breaching UFOs, filling in the same niche as the Pistol it is also quickfiring providing a 1.5x bonus to reaction fire. This fearsome firepower must be offset against the limitations of the weapon; it is heavy, holds eight shots and is incapable of burst fire. Most troublesome, however, is that it is almost entirely ineffective other than over short ranges.

Shotguns must therefore be used carefully. Though it will leave its user exposed and vulnerable if caught in the open, it is an enormously powerful weapon when used effectively and thus is a vital part of the Xenonaut tactical arsenal.

Weapon Details[]

Base Damage (Pellet count) Mitigation Range Mag Size Weight Reaction Modifier Reload AP Cost
25 (3x) 0 8 8 3 1.5x 25
Fire modes
Fire Mode AP Cost (% of TU) Base Accuracy Shots Fired Suppression (Radius)
Snap 28 38 1 50 (2)
Aimed 40 70 1 50 (2)


  • The weapon also appears to resemble a Mossberg 500, which entered service with the US military in 1961.

See Also[]