UFOs form the main part of the Aliens invasion of Earth, they range from small Scouts to massive Battleships. UFOs, unlike the original X-Com's UFOs, take on a more organic look, appearing akin to sea creatures. UFOs are powered by Alenium and use Alien Alloys to form their hulls.
UFOs form the sole way for the Aliens to get to Earth and conduct their operations. It is estimated by Xenonaut's scientists that there are over 3000 UFOs in orbit over Earth, with possible three times that number still approaching, meaning it is effectively impossible for humanity to simply maintain air superiority as the Aliens functionally have a infinite supply of UFOs. The only weakness the UFOs possess is they are not suitable for Earth atmosphere, forcing the Aliens to adapt their craft to Earth's atmosphere, meaning the larger and more powerful UFOs will take longer to appear.
At their core, all UFOs contain a Power Core, Navigation, Alien Alloys and Alenium. Larger and more specialized UFOs can carry additional equipment.
Very Small UFOs
(*)Means that the UFO cannot be boarded by ground troops even after being downed.
Quick Comparison Chart
Note values assume that the player is on the Normal difficulty setting. Higher difficulties slightly increase stats.
|Name||Hit Points||Size||Top Speed||Acceleration||Turn Rate||Can Evade||Spawn Crashsite||Can Land||Airstrike Value|
|Heavy Fighter||350||Very Small||2800||600||9||Yes||No||No||No|